Office Computing 101
If you find your work time increasingly taken up in helping your less
computer-literate colleagues, perhaps you should consider teaching a class.
While it means more work in the short-term, the result can save you many
hours over the long term.
by John Tyler
If you have gained a reputation among your colleagues for being "good
with computers," you've probably found yourself thrust into the role
of office guru. This means that not only do you have your own work to complete,
but you spend part of each day at coworkers' desks trying to sort out this
or that problem. In most cases, the tasks are trivial ó showing someone
how to choose the proper laser printer, how to indent a series of paragraphs,
or how to copy a file to a floppy ó but they eat up your valuable
time.
For almost half a year after joining my present company, I was the office
guru. I helped, encouraged, assisted, and cajoled my coworkers into making
better use of their machines. But I found myself having to stay increasingly
late evenings to finish my own assigned work. My bosses noticed, too. While
they were grateful that I was attempting to make the office more computer
literate, they were unhappy because my work and time management were suffering.
There were some alternatives ó hire an expensive trainer to put the
staff through its paces, or give up and let the others go it alone ó
but none were terribly appealing to the company managers. So they fudged
it off, and I stayed on call as computer advisor. Finally, in desperation,
I decided to offer my own solution, one that you might want to consider:
in-house computer training classes.
Before you dismiss this as sacrificing even more of your personal time for
The Company, stop and consider. This could actually be the most time- and
cost-effective way of getting back to your real work and having coworkers
up and computing. In the end, it will save time, impart some basic skills
to the rest of the staff, and please your shacho (The Boss).
Setting up in-house classes
If the thought of "teaching" scares you, it shouldn't. You'll
just be doing the same kind of thing you do every day when you help coworkers
individually, only this time you will have a larger audience and a structured
flow. Even if you don't consider yourself a computer whiz, what you know
ó what you consider the minimum basic knowledge for sitting down
in front of your monitor and doing good work ó is miles beyond what
your average coworker knows. And imparting any small bit of that knowledge
will bring immediate results.
To get started, make up a class schedule for three levels of computer users
ó Beginning, Getting By, and Working Well ó and route it around
the office so that people can sign up. (You'll find that most people, when
evaluating themselves, will be conservative, with most of the group opting
for the first two sections.) At this point, leave the curriculum vague,
promising only "an introduction to speedier ways of working with your
computer."
When your "students" have signed up, based on what you know of
your coworkers, you will be able to judge what topics each class level should
include. If you do the training in English, you'll also have to consider
each coworker's English ability; plan accordingly.
Next, set up a class schedule. You've got three groups ó give them
each three hours of instruction, one hour per week. For example, put Beginning
on Monday, Getting By on Tuesday, and Working Well on Wednesday. In a Japanese
office, you'll probably have to do the classes after work, say from 7:00
to 8:00, as such training usually falls into a category deemed "non-essential."
But as you'll see, it will be worth it. Don't get carried away with details
at this point ó just go with the basics. As you prepare your classes,
keep in mind that the main objective is cutting down the time you have to
spend showing others how to do relatively simple tasks. Based on past experience,
you know what questions people ask you most often, and what bottlenecks
they encounter in the course of their jobs. Design your lesson plans accordingly.
Getting ready to begin
By the time you're ready to begin classes, you'll have decided where the
classes will take place. Ideally, there should be computers clustered close
enough together that you can scoot from one to another to see what each
student is doing. If there is a whiteboard handy, use it for sticking up
screenshots of the desktop or dialog boxes.
If you're working with Japanese employees, you'll find another use for the
whiteboard: you'll have to spell out many terms. When I was helping coworkers
at their desks, the biggest frustration was that, no matter how many times
I repeated a command like "drag" (as in, "drag that file
here"), they often couldn't understand it because either they weren't
familiar with the word or didn't know the spelling. When you're dealing
with jargon, spelling it out can save untold minutes of repeating yourself.
Another important point in which a whiteboard can assist is to introduce
the differences between the two languages. For example, in English I usually
refer to "hard disk storage" and "RAM"; in Japanese,
these are called "haado" and "memori." (In our office,
everyone backs up to a Plover MO drive and disk, which is usually called
"hikari disuku" in Japanese. But the staff ó and the salesman
who sold it to us ó know it only as "plovaa.")
With the planning all done, you can begin the classes.
Week One
For the Beginning class, start with the basics: turning on and off the computers
(some have buttons on the keyboard, some switches at the front or back),
shutting down peripherals (always after the CPU), and rebooting (in case
of a crash). In my classes, while everyone knew how to turn on their own
machines, many didn't know how to turn on someone else's machine (the switch
was in the "wrong" spot), and most didn't know how to restart
following a crash. (Don't bother going into the causes of a crash at this
point; few students will remember, and fewer still will make use of that
knowledge.)
Beginning students will also benefit from a global look at the basics. If
you work on Macs, cover the desktop metaphor; if Windows, the File Manager.
Demonstrate how to navigate around the computer ó everything from
using different printers to connecting to another server. And briefly go
into computer architecture (for example, what and where the hard disk is,
or the difference between a floppy disk and a floppy drive).
At the end of the class, briefly recap all that you have covered, adding
a little theory along the way. All students are as interested in the "why"
as much as the "how." You'll find that, when discussing computers
in general ó as this first week is designed to do ó each group's
knowledge differs little. In a typical office, even users who are "Working
Well" are doing it only within their job-specific software. Some are
Excel or Lotus power users, or whizbangs with Filemaker or FoxPro, yet they
may know little about the computer environment these packages are working
in. In a Mac or Windows environment, there are universal procedures for
operating your computer, separate from specific software commands. Teaching
a handful of these procedures will make everyone that much more comfortable
with their machine.
Week Two
Begin week two with a quick review of the previous week's material. (Japanese
"students" remember well their school days and take copious notes;
they will expect you to review, and will probably surprise you with their
retention.) After the review, move into the software. Discuss commands that
are similar between applications (this is especially easy in a Mac environment)
and tasks that resemble each other, like printing. Stress that there are
different ways of completing a task. Many computer users will have discovered
only one way to perform a task and don't realize that alternative ways exist.
Emphasize that while whatever works is okay, there may be other, less burdensome,
routes.
Stick to the generalities during week two. If you start getting into application-specific
techniques (like mail merge in Word, or building spreadsheets in Excel),
you'll lose half the class's interest and probably only confuse the other
half.
Week Three
Week three will start with another review. Move the Basic group up to what
was covered in Getting By in week one (this gives the classes continuity
and structure, and releases you from the burden of creating new material),
and shift the other groups into question and answer sessions. In my groups,
the students had picked up enough in the previous two weeks to see several
related problems they wanted to ask about ó or better, make their
own guesses about how to solve.
The results
After the third week of classes finish, you will begin to notice the change.
Coworkers will still call to ask questions, of course, but these will often
be to confirm their own ideas of how to solve their problems. And the calls
will come less frequently. Soon a week will go by without a single call.
You're free!
You will have invested about twelve hours of your time (nine hours teaching
and the rest in preparation and answering questions after sessions). You
may well have cut down your trouble-solving time by that much within just
a few weeks, though. Now, months later, I have saved much more than those
twelve hours, and people are working happily at their machines.
There may be side benefits as well. In my case, the shacho, who now appreciates
better what computers can do, has okayed my PowerPC upgrade and this year's
software wish list, with hardly the bat of the eye. That was certainly worth
twelve hours of effort.
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