Back to Contents of Issue: June 2000
by Daniel Scuka |
|||
Although the precise description
of EOsites' new Web-based service has not been publicly announced, it involves
online gaming, trading cards (think Pokemon), and tapping into one of Japan's
biggest unrealized emarkets: the frenzy for anime characters and related products.
Perhaps a big mouthful to chew, but this 18-month-old Bit Valley startup is
well on its way to fulfilling the dot-com dreams of its founder and CEO, 24-year-old
Takashi Ishihara. The young entrepreneur explains what he enjoys about running
a Web-based startup: "If EOsites is successful, I'll be able to share that
success with the people I've chosen to work with." And the opportunity to share
dreams is what Bit Valley is all about.
Another concern is how the market for online gaming will develop. "To my knowledge, Bandai tried and failed with Treasure of Genom and is back with Mystic Grapple; a few others have entered the race, so I suppose [the market] is going to be what we make it and how user friendly the Internet environment becomes," says Fred Tanaka, marketing manager. In Japan, telephone rates are still a problem, but that doesn't affect other platforms, like mobile wireless. In the meantime, EOsites concentrates on providing Web design and interactivity
solutions for diverse clients, primarily in the entertainment arena. "We're
a Web solutions company," says Tanaka, "and by doing this, we learn what businesses
our clients do -- so we can help advise them on the best approach for the
Web." Past clients have included Recruit's isize community portal and Pylon,
one of Shibuya's more frantic Hip Hop clubs. As for investor exit strategy,
EOsites is looking at a future IPO or buyout. When? "As soon as we can build
the business," says Ishihara. |
Note: The function "email this page" is currently not supported for this page.