=========================================
J@pan Inc Magazine Presents:
T H E J @ P A N I N C N E W S L E T T E R
Commentary on the Week's Business, Technology and Cultural News
=========================================
Issue No. 291
Thursday, September 30, 2004
TOKYO
Subscribe for FREE:
http://www.japaninc.com/newsletters/index.html?list=jin
CONTENTS
@@ VIEWPOINT: Playing it Safe -- Our '04 Tokyo Game Show Report
========= Entrepreneur Association of Tokyo - October Seminar =========
This month's EA-Tokyo seminar introduces Naota Hamaguchi, President and
CEO of JCI Inc, an international consulting firm assisting non-Japanese
companies in conducting business with Japanese companies and assisting
Japanese companies in expanding their businesses overseas.
His presentation is entitled, "How to succeed as an entrepreneur
in Japan."
For more information please visit the EA-Tokyo website.
Date/Time: Tuesday, Oct. 5th at 7:00 pm City Club of Tokyo - Maple Room
(Canadian Embassy Complex)
Language: English http://www.ea-tokyo.com Email: info@ea-tokyo.com
=======================================
====== ADVERTISEMENT ======================
Introducing the Landmark Tower Yokohama's Business Concierge
The Business Concierge, Japan's first bilingual business support service
for non-Japanese expatriates, offers professional assistance with:
- company registration
- legal and immigration issues
- IT support
- office set-up and much more
We answer in English all your questions about doing business in Japan.
Find out more about the Business Concierge at:
http://www.businessconcierge.jp/
==========================================
@@ VIEWPOINT: Playing it Safe -- Our '04 Tokyo Game Show Report
Last week's Tokyo Game Show is the final major industry trade event of
the year before the crucial Christmas period.
70 percent of all video game and console sales are made during the
winter months -- so the stakes out at the Makuhari exhibition hall
are always high.
We took our seats on the Chiba-bound train, notebooks at the ready,
but we were prepared for the worst. The press on Japan's gaming industry
has been gloomy in recent years, with industry sales reportedly off
some 40 percent from their peak in 1997.
Gaming, like pop stars, supermodels and TV shows, needs to be red-hot
in order stay cool.
"Today's young talent in Japan is no longer interested in game
design," a veteran publishing executive told us a couple weeks
before the show. "They're actually turning back to manga and anime,
stuff like that. Even novels. As an outlet for talented storytellers,
game design has become kind of static."
But the show itself was hardly static. We were greeted by all the
usual glitz, and the short-skirted promotional girls -- the so-called
"booth babes" -- were as sprightly as ever. As veterans of this
sort of affair, we could see that the level of competition
between software developers was the highest it has been in years.
Both the PlayStation2 and Xbox are reaching that tantalizing point
of maturity where programmers are stretching the consoles to their
upper limits.
Sony paraded the qualities of its PlayStation Portable (PSP). The
company is looking to supply three million PlayStation Portables by
the end of March 2005, calculating that if it maintains a comparable
sales rate with the early days of the PS2, it will gain control of
both the home and handheld markets.
Finally given a chance to put the machine through its paces, we
and an assortment of investment analysts and hardcore gamers were
quick to conclude that the wait for Sony's entry into the handheld
games market had been worthwhile.
典his is an industry where some very big names have historically
made some big mistakes," mused Horie Nishikawa, a video games
analyst at a specialist Japanese research house. "But from what
is on show here, it looks as though Sony has hit the right formula."
Via its PlayStation2 console, which has sold globally at the rate
of one unit every 1.7 seconds since its release in March 2000, Sony
already towers over the home console market. But the PSP
represents a serious bid by Sony to take on one of its oldest
rivals, Nintendo, in a new arena.
Nintendo will soon be releasing a new handheld machine of its own.
Since the arrival of the GameBoy in 1990, Nintendo has faced plenty
of challengers, but it has retained control of the lucrative handheld
market on the strength of its games. Sega, Atari and others have
all dipped into that market and crashed miserably, but Sony has
bided its time.
Industry experts believe that Sony's likely success with the PSP
will arise from its games -- many of which compare very closely
to the quality of earlier PS2 titles. (They also believe that
Nintendo's deliberate absence from this year's Tokyo Game Show
was a tactical error. By letting the Japanese public fix the image
of Sony's machine in collective pre-Christmas minds, Nintendo may
have lost out on the all-important seasonal yearnings.)
Overall, the games on display looked and played beautifully. We had
few complaints. And titles like Metal Gear Solid 3, Halo 2, Final
Fantasy XI and Devil May Cry 3 are evidently going to be big hits.
But what concerns us most is the titles themselves. They are
all merely the latest rounds of already successful series. The
games were all great, and will likely serve their publishers'
missions by selling in the millions. But there was very little
in the way of vibrant originality.
Given the massive range of titles on display, it was odd to feel
an overwhelming sense of safety. We departed Chiba satiated but
hardly stimulated.
The industry may be acquiring sophistication, but much like
Hollywood, it has also learned that the tried and well-tested --
while cowardly -- is what brings in the big cash.
-- The Editors
[*Incoming Editor Burritt Sabin will be taking over JIN beginning
with next week's issue. We thank all of you for your continued
readership and support. -- RK/LL]
===== JETRO Business Japanese Proficiency Test ===
<>
Seeking a jobs or hoping to advance your career in a Japanese company?
Looking for your next goal in your quest for Japanese proficiency? Do
you know how well you communicate in Japanese in a business setting?
The JETRO Test is designed to objectively measure and evaluate your
ability to communicate in a variety of business situations.
Applications are now being accepted for the next JETRO Test this
November 28th.
For more information, please visit http://www.jetro.go.jp/jetrotest/,
and register today! Or e-mail us at nihongo@jetro.go.jp
=========================================
========= NEWS ==========================
FREE Japan Daily Business Briefs from Nikkei
Stay in touch with the latest news on the industries and
topics of interest to you with News by E-mail.
* Over 60 categories to choose from.
* Daily delivery to your inbox.
* Available in regular and mobile e-mail formats.
Register for your free News by E-mail account today:
http://www.nni.nikkei.co.jp/FR/PN/PR/
========================================
==========================================
SUBSCRIBERS: 19,368 as of September 30, 2004
EDITORS
Written and edited by Roland Kelts
and Leo Lewis (editors2@japaninc.com)
CHECK OUT OUR OTHER JAPAN-SPECIFIC NEWSLETTERS:
http://www.japaninc.com/subscribe_news.html
UNSUBSCRIBE
To unsubscribe from this newsletter, click here:
http://www.japaninc.com/unsubscribe_news.html
ADVERTISING INFORMATION
To advertise in this newsletter, contact:
ads@japaninc.com
GET THE MAGAZINE
Subscribe at:
http://www.japaninc.net/mag/subs.html
FEEDBACK AND PROBLEMS
We welcome your viewpoint:
editors@japaninc.com
(NB Please do not reply to this newsletter -- it's outgoing only,
so we won't get it!)
TECHNICAL PROBLEMS:
webmaster@japaninc.com
(C) Copyright 2004 Japan Inc Communications KK. All Rights Reserved.